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oh right the #rpgaday thing.
oh right the #rpgaday thing.
Look. I don’t play favourites so “best writing” is just asking for trouble. I do have some recommendations, though.
1. if you don’t have it, go get GURPS Goblins. I don’t care if you don’t GURPS. It doesn’t matter. It is a joy. It is like a pool or sauna or tiki drink you can dip into periodically.
2. If you’ve never read him, read Borges. Start with the Ficciones/Fictions. If you read Lottery of Babylon and are not hooked then make sure to mention that the next time what are you reading? comes up and I’ll have to take 20 minutes to rethink everything about our relationship. It doesn’t matter that his stuff has no stats in it, you can plug that feeling straight into your game (or die trying).
3. Encounter Critical is way too much fun. Let’s imagine you just don’t get the OSR. Go read it and we’ll have fun ignoring the OSR that happens when we play it. Also it’s free and it will make you happy.
http://www222.pair.com/sjohn/encounter-critical.htm
4. obviously you read Goblin Punch so I don’t even really know why I mention it.
http://goblinpunch.blogspot.fr/2017/04/elephantine-ooze.html?m=1
Carcosa Wacky Races inspiration from Karen Russell’s St. Lucy’s Home for Girls Raised by Wolves:
Carcosa Wacky Races inspiration from Karen Russell’s St. Lucy’s Home for Girls Raised by Wolves:
You climb into the upended exoskeleton of a giant crab, then you go yeehaw slaloming down the powdery dunes. The faster you go, the more sand whizzes around you, a fine spray on either side of your crab sled. By the time you hit the water, you’re covered in it, grit in your teeth and your eyelids, along the line of your scalp. Herb makes the crab sleds—he guts the crabs and blowtorches off the eyestalks and paints little racer stripes along the sides.
This seems to keep happening with every game I run…
This seems to keep happening with every game I run…
Recent Posts
- Good things about Phoenix Point – the world-building
- Architectural history for gamers 2b: mountains and misdirection
- Architectural history for gamers 2a: the holy mountain
- Architectural History for Gamers 2: telling stories with spaces
- How to have fun playing Phoenix Point
- Architectural History for Gamers, 1a: medieval and early modern forts
- Architectural History for Gamers, 1: why build city walls?
- XCOM in the mirror – Phoenix Point
- Learning from XCOM, 5: the bit that would be better as a TTRPG
- Maps of classic dungeons 4: the rats in the walls of the Opera Garnier
- an addendum to a really old post on Cha-based magic
- Learning from XCOM, 4: look how far we’ve come
- Epic inconveniences
- Learning from XCOM, 3: classes, advancement, and special moves
- Learning from XCOM, 2: a philosophy of cheating and balancing
- Learning from XCOM, 1: the rules that matter
- Art and Bitterness
- Learning from James Bond 4: Conclusions
- Learning from James Bond 3: Post-Soviet Chaos and the Age of Rage
- Learning from James Bond 2: 70s, 80s, the War on Drugs
- Learning from James Bond, 1: the 60s
- thoughts toward a flat earth campaign
- The PCs are a faction
- Have you tried ANT? A response to Marcia’s “OSR is Dead” post
- The Ritual
- An addendum to the previous post on magic and technology
- On the difference between magic and technology
- Let’s play pirates!
- On the regular hell that is the improved Spanish Prisoner con
- On the special hell that is the Spanish Prisoner con
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Scrap Princess
- Six Secret Books
- NooFutura available for purchase
- Leucrotta
- Weapon Breakage In Darksun
- Kickstarter Cognition Snare, 8th part of the Hexahedron of the Monks of Flame
- 6th Part Of Kick Starter Cognition Snare, The Hexahedron of the Flame Monks
- Kickstarter Cognition Snare: Hexahedron of the Monks of Flame : The Fouth Part
- Kickstarter Cognition Snare: Hexahedron of the Monks of Flame : The Second Part
- Demon Bone Sarcophagus Kickstarter Is Awrithe!
- 5 Point Star Faction System
Reading Appendix N
- New plan: Let the Wookiee (er, Combat Patrol) win
- My Corsair Voidscarred: the Void Tigers
- Housekeeping updates
- Everything: a working definition
- First level of the Black Furnace complete
- Pure joy: playing BattleTech with my kiddo
- Second lance of Long Nights ‘Mechs
- The Black Furnace level 1-A
- My first lance of ‘Mechs in 16 years
- My 2021 and 2022 in miniature painting
Roles, rules and rolls
- Hex Crawl 23 #154: Encounters in the Hills of Hama
- Hex Crawl 23 #153: Big Zi'iri
- Hex Crawl 23 #152: Small Zi'iri
- Hex Crawl 23 #151: The Gorge of Zi'iri
- Hex Crawl 23 #150: The Military Companies of Shasari
- Hex Crawl 23 #149: Quiet Farms on the Shi-Ar
- Hex Crawl 23 #148: The Temple of Aish Mashuila
- Hex Crawl 23 #147: The Lead Mines of Kuzza
- Hex Crawl 23 #146: The Bestriding Mountain Terkutta
- Hex Crawl 23 #145: The District of Kukutasha
Akratic
- Tales of the Variants
- Russ Nicholson RIP
- The Hedge Knight: Dunk and Egg coming to HBO
- Into the Unknown – The Akratic House Rules
- Beyond Dread Portals now on Kickstarter
- Swords and Wizardry revised now live on kickstarter
- Into the Unknown vs 5th edition Dungeons & Dragons
- OSR miscellaneous items: Swords and Wizardry revised and Shadow Dark
- Return to the Moathouse (Greyhawk campaign)
- More Middle-earth movies are coming
9&30 Kingdoms
- Drop Wolves Art
- Gems: A Short Series
- Marvel Reviews: Eternals
- Last-Minute d6 Dungeons: Map Glyphs
- Ethereal Components
- Portable Holes in a One-Plane Universe
- Last-Minute d6 Dungeons: Side Exits from Tunnels
- Last-Minute d6 Dungeons: Drop Dice Version
- Last-Minute d6 Dungeons: Exit Destinations
- Avatars and Airbenders (Review)
Lich house
- ACKS Greyhawk Report: Dungeon Level 1
- Lamentation Sales-O-Mania
- ACKS Greyhawk: From Hommlet to Nulb
- ACKS Greyhawk: Hommlet and the Moathouse
- How'd We Get Back to Greyhawk?
- Arise Dead Blog - I Have Need of You
- Favorite DM Advice of the Week
- Death and Skullport (an Undermountain play report)
- Game Report: Diplomacy on Undermountain Level 3
- Undermountain Level 3 Play Report: Commence the Beatings